Hey all. I’ve made this helmet but I need some textures to go on the side of it. I also want to 3D print this helmet when I’m done. Currently using the displacement modifier, I know a higher resolution model is needed but its making me use level 6 subdivision and when its exported, the file is 1.65gb. It also doesn’t let me open it in Cura!
Is there any other way I can add textures, or sculpt the texture on without it being a big file? I’m up for suggestions.