I’m relatively new to Blender. I’m trying to do some visualization and trying to work to scale 1 Blender Unit = 1 inch.
My object is somewhat large 240 x 60 x 300, and I have run into some interface issues that I can’t seem to work out.
When I view directly along an axis, I can see the grid in the background and it re-sizes as I zoom. As soon as I move the view a little off axis, the display grid instantly changes to a much smaller version (or it is the same as the original and it is not adjusting to the size of the object). Any way to maintain the view of the grid in an oblique view?
I also sometimes run into clipping problems - usually with the far part of the object. Sometimes these affect one window but not another. How can I control the clipping depth of the view (not for a camera).
Thanks for any help!