Distillery Lounge and Bar

Hello everyone.
Here’s another project related to the distillery – this time, it’s the interior. A continuation of a successful collaboration. As always, the architectural elements were modeled in Blender. I believe I started this one back in version 3.6 and completed it in 4.2.

I used a variety of material libraries, mostly PBR-based. One I’d like to highlight is MAD – Materials for Architectural Design by ParametrStudio
:point_right: https://superhivemarket.com/products/madmaterials-for-architectural-design--
It’s a universal material palette, very handy for all kinds of architectural projects – especially in early phases when testing different compositions. I used it here for all wooden surfaces.

Another useful add-on for this project was:
Slats – 100 Wall Panels by gen.mock
:point_right: https://superhivemarket.com/products/100-decorative-wall-panels
It’s a library of decorative wall panels. I had to modify and adapt them a bit, but they were still very helpful in the conceptual stage.

For the windows, I used:
Windows Collection by 3D SHAKER
:point_right: https://superhivemarket.com/products/windows-collection
The models are well-made and detailed, though I’d love to see more flexibility when adjusting them to specific wall opening dimensions.

That’s it for now, folks.
If you have your own favorite architecture add-ons, feel free to drop them in the comments.
You can check out more about the project here:
:point_right: https://www.behance.net/gallery/230993339/Distillery-Lounge-Bar-Area

Instagram: @vrh_arh https://www.instagram.com/vrh_arh/


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I featured you on BlenderNation, have a great weekend!

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Thanks Bart

You’re on the featured row! :+1:

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