Do I Really Need an Nvidia Gpu (For Ubuntu/Linux)? Or Is Amd Fine?

Are Nvidia Gpu’s still the better choice for Blender?
edit: for Ubuntu/Linux i.e. Ubuntu Unity, 23.10

If I get Amd, what would I be missing out on? Ray tracing? Is that, like, more accurate photo-realistic lighting?
Anything else?

Does Gpu generation change the answer to this question?

My primary use:

  • 3d animation that looks like hand-drawn cartoons
  • so line-art,
  • Around 10k-20k verts per character. Sometimes more verts for muscular characters.
  • very basic Eevee toon shader (or maybe even just solid viewport with flat shading)
  • maybe some kind of bloom lighting compositor but probably only for final renders.

I know that Beer/Malt Npr renderer might prefer Nvidia gpus. But honestly, I don’t need it right now.
Last time I checked, it was really really slow, and there weren’t any youtube tutorials afaik?

P.s. for my poly-count, it turns out gpu subdivision slows things down instead of speeding it up.

Indeed they are.

I’ve not used Malt, but doubt that it would sway the preference to AMD which generally underperforms and has poor driver support.

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@thorn Thanks. Is it the same answer for Ubuntu? I forgot to mention that.

It’s the same for all linux distros.

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