I have modeled and rendered it with Blender 2.65. The postproccess with Blender nodes and Photoshop CC.
I rendered it with Blender cycles and this configuration:
Samples: 3000AA square samples.
Device: GPU compute
Bounces: 12 MAX / 10 MIN
Tutorials that helped me to make this work:
What do you think?
Hope you like it!