Hi there !
A while ago, I made a TARDIS model I was pretty happy with (especially because it was my first fully textured model). But then my computer broke down and I lost two years of work, so I decided to re-make my TARDIS.
So, here’s what I’ve got so far. It’s not finished yet, I’m still not satisfied with the shaders, which look way too glossy in my opinion (by the way, if anyone knew how to properly use a specular map with Cycles…), and the overall look is too clean.
There’s still some tweaking needed on the lantern, or whatever it’s called, and I’ve been told the panel is actually an openable box with a phone inside, so the door handles I made are misplaced.
I’ve modeled the whole thing in Maya, except for some cleaning -Maya’s merge tools don’t work well- and did the rest with Blender.
Don’t hesitate to criticize : ]
And a quick turnaround :