A residential archviz project I did recently with Blender 3.2
Due to time limit & the capacity of my PC, I couldn’t use real displacement for better brick wall output.
Post production were done in Photoshop.
C&C are welcome. Happy Blending… ![]()
I really like this! Nice work man. ![]()
The only thing I feel would push this project on the next level is a bit of a warmer, strong sun contrast lighting - it feels just a bit washed out (although this could just be my personal preference).
I’m thinking something like this:
totally agree with you. Since my renders were mostly interior & the textures were darker, I did not want to cause loss of details with high contrast shadows from direct sunlight. But I will try this method to see how would it look. Thanks for the tip.
That couldn’t be correct… a doctors house and no (expensive) pictures on the walls ?? ![]()
(Maybe there enough in the waiting room and practiis ??? … I always wondered how much do they have at home
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Mosyt of the time i don’t like architectural renders too much… but this do have something… (even if they look a bit like a bare brickwork/ shell constrcution for me
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You have a floating plant pot there. Besides that, I liked it a lot.
Even I didn’t notice that till you make a mention of it
it was a terrific mistake…
A doctor strange… did I say it wrong, a strange doctor ![]()
I featured you on BlenderNation, have a great weekend!
Thanks @bartv




















