Does anyone know how to make this advanced hand rig, I have no idea how?
So, I guess to answer a question with a question, what’s the end goal with this?
If you want to create a cool automated rig to learn off of, then game on!
However, if you want to make a rig that an animator would use, then I’d probably move away from this and just expose the finger bones to the animator.
My reasoning being that animators love to have control over everything. Say, for example, you want to have the fingers push against a table. I’m not sure if this rig would give you good control over that.
As for answering how to do this, likely you’d do this one of a few ways. One way that I can think of is to add drivers to the finger bones that are driven by the hand controller. This may help you a bit: https://www.blendernation.com/2020/09/03/introduction-to-drivers-animation-in-blender-2-83/
It’s mainly to making animating fingers abit easier since they are a pain to animate, plus it looks cool. I was asking because the person who showed this didn’t explain how they did this.
That’s fair. I wish I had the definitive answer for you, but my rigging skills are okay at best.
Same I have to use an auto rigger, like auto rig pro, to rig my stuff. I know I don’t have to be good at everything but man does it suck and inconvenient, even my modeling skills are bad. If I find an answer I’ll post it
hello try this, is not a complete setup as you are requesting but it can answer you some questions, dont ask me about how i did the drivers because is something i dont even understand myself sometimes, so i cant explain it properly, because its crazy math and python equations hehe… hmm i am also wondering how this guy did the fingers movement at the end, but i feel like that, that is an action constraint, so its keyframed action and then is activated with the controller with drivers or something else… hand-drivers-test1.blend (1.4 MB)
Thanks that’s really close, ill mess with it some more later, as its really late, and I need to get some sleep.
i recommend you watching this as well: https://www.youtube.com/watch?v=iG-xHq-8cmc&t=1s
with this same technique but simpler you can get the same results but with less limitations due to the drivers usage as i did in the blend file example, if you need i can do another example later with that blend file again…
Thanks, I’ll give it a look.