Does eeVee use the CPU for compiling shaders / Irradiance Volume or is this done by the GPU too?
Just curious.
Sometimes the Irradiance calculation in bigger interior scenes can feel very very slow
Does eeVee use the CPU for compiling shaders / Irradiance Volume or is this done by the GPU too?
Just curious.
Sometimes the Irradiance calculation in bigger interior scenes can feel very very slow