Doing Multiple Missions

Like say how would you make it to where you have to go in one location and recieve your mission there and after completing it you go to a different location to start on your next mission and so on.

Just have an empty with a near sensor, that sends a message to add an overlay scene that shows your mission. Allow the player to close the mission box. That message can then also change a property that says what mission you’re on, and so forth.

I’m not sure if I’m answering the question you’re asking. Could you elaborate?

I think that’s the answer I was looking for. Right now I’m at work so I’ll have to try it out once I get home.