It’s been a while since I’ve posted anything - Other than the odd moan / Help thread / Or in the Off-Topic section, so I figured I’d actually post something for some critique as I’m now back up and running with blender after over a year off.
So, I had a look about, and found the “Creating a Stylized Dragon” 10 Part series on BlenderCookie, and thought I’d give it a go. So, without further ado, here is the result of the first part.
As always, points / criticisms are always welcome. Rendered quickly in cycles, without much attention to lighting thus far.
On rendering, I did notice the “pinch” underneath the head / neck. I’ll fix that prior to moving onto the second part.
This is my first real attempt at sculpting, and anything organic, and I can’t seem to get the “cow” look out him, so any pointers would be grateful!
the nostrils never really looked right to me - but it IS a fictional creature, so I suppose there is no right or wrong.
The Pinch under the neck I only noticed on rendering, so that will be fixed. The mouth is…well…horrendous. The wire frames would show just how bad it actually is around there! Any ideas on how to straighten it all out easily?