I am puzzled by the first bit of this video, I am sure it is easy, but cant figure out how he highlights one quad then with seemingly one click makes a new almost circular looking quad inside the selected face
I thought it was an extrude and a scale inwards operation but I cant manage to repeat the trick the way he does it in the demo. Grrrrrrrrrrrrrrr
Thanks for any tips
Regards Geoff
It’s an extrude, but he has subsurf on and has it set to subsurf the editing cage mesh. In the modifier for subsurf, it’s the little grey circle, click it.
The initial circle is caused by having proportional editing on. (‘o’ key when in edit mode). The other is just an extrude, you were right.
Highlighting one quad is done by changing it to face select mode (toolbar underneath 3d view, group of four buttons by the right hand side, it’s the second from the right)
Haha! I’ve been freakily puzzled as well how he did that in his video tutorial, I finished watching the tutorial just this morning, and hey, I was waiting for any hints in the end of the video as to how I could really come up with that “technique” the modeler used to extrude the circle thing from the face. I was clicking almost all the buttons I can see in Blender and was also pressing every combination possible in my keyboard just to see if it matches the way he did in the video, but with no luck, I was desperately eager to know how he really did that.
Thanks so much for posting this question, and luckily I found the answer here as well. I was googling all the way and found nothing regarding that method. Whew! Blenderartists saves the day again. hehe!