After rigging and posing it, I made a procedural fire shader for a flamethrower that doesn’t need volumetrics or any other simulation/baking:
Any feedback/critique will be appreciated.
Must still learn to animate this creature.
After rigging and posing it, I made a procedural fire shader for a flamethrower that doesn’t need volumetrics or any other simulation/baking:
Any feedback/critique will be appreciated.
Must still learn to animate this creature.
Hi, I’d be very happy for a little feedback (critique) on the dragon. It would be of a great help.
great looking dragon really nice stuff
maybe make the claws more weathered looking discoloured/ off-white yellow with noise textures. they look a bit too pure white. you could add some subtle battle scars to the wings if its been in some fights. Look up lizards/ Iguana as refrences if you get stuck… with Iguanas the eye area can be more yellow which may look more realistic
Nice to see you making the dragon…I am also doing one. please look into my WIP…It’s a good start to learn the anatomy and characteristics of this kind of creature.
Keep Blending!
looking good!