> Scroll down to the end of this post for the links…the links are NOT in the signature %|
Well, two years ago I started with a project called ‘Higher Sounds’. It’s a short animation film about naked ‘angels’ (as representation of the physical human form) searching for ‘sound-creatures’ (as representation of the metaphysical essence of music). Finally, after the journey. the ‘angels’ would merge with the ‘sound-creatures’ and reach Higher Sounds. The angels would travel in a mechanical dragonfly.
I took long breaks, because this is a private project, but now the angels and dragonfly are almost finished…
I made an interactive ‘show-model’ in the real-time engine…
all I need to do is animate the legs (but I have trouble with the armature)…
and finish a few details…
I won’t post pictures of the angels (because they are naked and realistic)…
I wanted to share with you something new in Blender.
The dragonfly is animated using a total of 86 bones (78 for 6 legs, 4 for 4 wings and 4 for 4 coupling-hooks).
On my system the dragonfly runs at 30 to 40 fps at 1280 x 1024 screen-resolution:
AMD Athlon XP 2600 (2.08 GHz)
NVIDIA GeForce4 Ti 4200 with 8x AGP
512 Mb RAM
(at this moment pressing key 1, 2 or 3 gives an action, I’ll add more later)
Also, please download my classic interactive 3D-card: