I’ve been working on a series of sculpts (one per day), today’s was a male bust, so I decided to make a fan art.
Completely done in Blender within 2 hours, using Dynamic topology, Dirty Vertex, and a simple particle system for the hair .
I think it would look a lot more like him once you texture him and everything, but the hair is a little off in my opinion. It’s pretty much all the same length and stuff, at least, it looks that way. But the face look very good, and like I said, texturing it would make it look amazing.