Dried Lavender

I used Geometry Nodes to create the lavender (and dust) and tried to achieve an artistic but/and photorealistic look, inspired by old still life paintings. It’s my first try with volumetrics and I’m quite happy with the result. Hope you like it.



30 Likes

I love the first render a lot. The half light hitting the lavender is so good! Also, good job on creating them through geo nodes.

1 Like

thank you for the kind words, my friend

I featured you on BlenderNation, have a great weekend!

1 Like

awsome! you made my day. thanks!!!

1 Like

You did a really nice job. Love the renders! I think you definitely captured a combination of artistic/photoreal in the end result. :grinning: :+1:

1 Like

thank you! it was fun to play with volumetrics.

1 Like

You’re on the #featured row! :+1:

1 Like

Spectacular work!

1 Like

thank you!

1 Like