This is my first try on doing some photorealism.
Okay, its not ready, that´s why I´m here.
It is rendered with Blenders Internal Raytracer.
Bottles will get labels in future, also the wood needs some more effects.
I like the models, they are pretty much exactly austrian beerbottles, caps and beeropener.
What I am not happy with are the beerbottles itself, the color is quite fine, but they not really glossy like glass, more like plastic, I have tried a lot, if somebody has some good glossy glas settings I would appreciate that…
The shadows are still to sharp and the shadow of the glass is to less (some hints how to correct it would also be nice;) (lots of questions…)
And of course all comments…
I tried yafray, it works quite well without GI, but there I can stick to Blender.
If I am using GI or Photonlamps etc. even a small render takes hours, so my 2Ghz/256 Ram Machine is not the best.
I updated the pic (29.9.)