Long time no posts!
I’m running the latest LTSC blender 2.8 build
I have an Empty that’s got the custom properties attached to the object to control several parts of my rig (very simple just parented to an empty doesn’t need more than that) including some material settings (I’ve tired adding propertied to an armature instead same issue)
I’ve got the custom property at the object level. It works fine in the base file but not when I link it.
In the custom property I’ve checked is library overridable
When I link the collection to a new file and library override the empty the property goes blue like it should and lets me alter it. It will work if say I’m using it to drive the scale of another empty but does not work if I use it to say control the strength of an emission shader in a linked material.
See screen shots, in the material shot the driver on the mapping node doe work as expected but that’s a simple frame driver driver not from another object the emission value wont update when I update the property.
Any ideas or workarounds, I’ve got ~50 files as part of a 4.30 min animation and I really want to get it all linked and controlled properly else it’s going to end up being a nightmare to manage.