The shadows need more work on them. Try go with only spotlights with variable shadow types… (shadowbuff all but differend colors and shadowsmoothnes). Also the Cymbal materials need maybe some “hits” on them… unless you are going after “Brand new” look. Procedural “Cloud” texture with high contrast value and proper size would work as bumpmap i think.
And yeah… i played drums few years back ago too… … Ran out of money so had to sell the kit.
Sorry i dont wish to be naggy… but i have more updates. and would love… more comments.
nice to know what people think. and others ideas…
thanks. any help will be great…
thankss…
3 things
1.drum kit is floating a lil lol…
2. added change in scene… added doors and walls… havent done door knobs yet…
3… have to add bass drum pedal… double kick… will take a while to model…
thanks again… heres the lastest pic…
Your scale is way off on the wall texture, unless it’s a very small drum kit
And try to add some bumpmapping to your wall as well.
Edit: Bad timing on my reply :), take a look on those two walls. They don’t match each others in size\scale.
Your drum kit looks way to large on one of the walls, and to tiny on the other.
.:
Mivrex
I really like that bass pedal, thanks for showing the geometry. What do you use for a reference? I know it’s probably there by the computer, but do you measure everything or take photos or what?
Glad you fixed the scale on the brick wall texture, but honestly, the wood veneer stuff on the left is just ugly. I mean I lived in a house with that on the walls and my whole family hated it.
Now, I don’t know exactly what your lighting set up is (like it would help if I did) but if you’re still using AO it will make everything grainy. That might be the issue with the yellow drums. Part of the reason it doesn’t look realistic to me is that the drum shells and cymbals are kind of grungy and the rack hardware is super shiny chrome. It’s like the textures are from totally different realities. Maybe a fast fix would be a little ray mirror and speculars on the shells. Kind of use reflections to “anchor” them to their environment.
Anyway, what light sources do you have?
Also, the door is too short in relation to the cymbal height. Just raise the top of the door frame a bit, leave the knobs.
As far as the kit set up goes, is your high hat really that far from the snare? And you could put a beater patch on the bass head. It looks a bit plain compared to the other heads.
This kit is really coming together. Don’t forget the drum throne!