Hey folks!
Here’s a second part of my PlayStation 5 product visualization project, which in this case, specifically focuses on the Dualsense controller with a darker theme.
Part of my 3D recreation of the PS5 and the Dualsense controller. Model was created with a semi-lowpoly bevel workflow, with proper UV unwrapping, custom baked texture maps (up to 8K), and subdivision-ready beveled topology.
Inspired by the PS5 reveal trailer and Sony’s promotional material.
Reference gathered from the official product renderings by Sony and real-life images from the Internet. Objects have real life dimensions and scale.
Mostly suitable for realistic renders (e.g. Archviz) but can be also used in some cases for VR/AR, as game assets, you name it.
If you wish to get this asset and check it out for yourself, it’s available here:
Sketchfab: https://skfb.ly/opRXZ
Artstation: https://www.artstation.com/a/8680091
The complete project along with the wireframe with various angles and a real-time preview can be found here: