this is a char i am playing around with for quite some time now…
Here’s a walkcycle:
I know it’s sliding but thats cos it’s a cycle… when i animate i normally make the walk going forward.
and a jump (only opengl-rendering):
Hope you guys like him…
As someone who’s just about to start his own first try at a walk cycle and character animation, I’m impressed. Very fluid, very realistic. The whole body is involved, which is vital to achieving a believable walk.
March 28, 2003, 9:38am
Nice walk cycle. The feet seem to be sliding rather than staying put and then pushing off at the bottom of the cycle, but I think that can be fixed easily.
Good stuff. You improve with everyhting you do kaktuswasser!
hey, thanks guys.
yah, I wrote that in my post. It’s just because it’s a cycle and not a walk going forward…
Love the model.
was the last pic(I want you thing) rendered in yafray [>]
nope, it wasn’t. Its 3-point light + post-production in gimp.