Apologies if this isn’t the correct forum area for how to Questions but…
I want to create an ornate holder for a glass sphere as part of my Weta raygun entry. My design features a repeating curlicue pattern coming out of a “cup” of metal. I can easily model the cup and one curl by copying and separating part of the sphere mesh and modelling the curl. However, what I want to be able to do is “repeat” the curl around the edge of the cup mesh.
I am certain this is doable in Blender- I’ve done it in Maya with an option called “duplicate with transform” where you can select faces, edges or mesh sections, and specify a number of duplicates and a transform property, e.g. 60 degrees of rotation. FOr my design, I’d need to create one sixth of the cup and dupe it 6 times at 60 degree rotations, then presumably remove doubles to blend all six into one continuous mesh. Can anyone help me on the tool workflow to achieve this please? I looked up dupliverts but that’s not really what I want!
Thanks in advance
~P~