I’ve seen some tipis on thie but they seem to be for earlier versions of blender, at least they don;t seem to work with the current one too well.
If I have an object that I want to duplicate along a curved path and get it them evenly spaced and facing outwards from the center, how? The path is oval, if that helps.
I applied your advice and it pretty well solved my problem, thanks again.
I, uh, wouldn’t suppose there’s a way to redefine the starting point of a path? For whatever reason the path starts at an inconveneitn point which keeps the duplicated from lining up quite right. I would lie to be able to define the start of a path I’ve converted from a ring if possible.