I have bit of trouble trying to model a tyre using dupliframes. I followed several tutorials but at a certain point it always messes up.
Here’s what I do:
At first i create the crossection shape of the tyre as a 2D curve, using a bezier circle as starting point. Then I use “Center New”.
Next, I create a bezier circle for the path. I make it a 3D path and then select “CurvePath” and “CurveFollow”.
Then I make the circle a normal parent to the shape curve and adjust the track and up axis. Using ALT-O I clear the origin as well, so I have the shape where I want it.
So far so good. When I use ALT-A now, it shows exactly the shapes I want to see. And when I select “Dupliframes” all the shapes in the right place as well.
CTRL-SHIFT-A to make them real, is also no problem.
But now, when I press CTRL-J to join them, all shapes jump away from their postions to an arrangement that looks like they had been pressed against an invisible plain that runs through the bezier circle path.
Hard to describe…
Anyone got an idea what goes wrong here? I’m using Blender 2.34 on Linux, by the way.
Thanks in advance!