dups merging back to original

I have a small model that I’ve duplicated. As soon as I move the animation frame counter, the copies jump back to the position of the original.

I have started over from scratch, it still does it.

Where should I look for my bug?

When you duplicated the objects, you also duplicated the IPO curve, so they revert to their keyframed positions. Open the IPO Editor window and delete the curves…

I did that. I’ll look again. Thanks.

All the copies, but one, had IPO curves. I had selected one or two of the copies to check the IPO and found none, This time, I went through all of them.

It works now! THANKS.