Good news for all CAD users: the DXF-Exporter will be ready for Blender 2.6 (maybe sooner!).
I am preparing both Exporter and Importer for this release.
I am still very taken with Free-Software/Open-Source idea and want to continue my engagement in this manner. Please don’t hesitate to support me through donations! It will help me a lot. Please use PayPal-link on CADtools homepage: topic “DXF support”.
regarding the poll: everybody that is using blender for architecture needs a dxf/dwg importer/exporter. It’s one of the reason that i could use blender, if there is no good dxf/dwg i see myself migrating to another software, and that is not what i wanna do
and what “high quality open-source DXF support in Blender” means anyway ?
It means, i am going to continue my development on DXF-import/exporter to make it more complete (100% DXF specification) and faster.
High quality means to me the software is stable, fast, ergonomic, customizable and well documented.
“DXF support” means also editing of imported DXF data in Blender itself. I am working on this theme for 3 years now, look at CADtools project’s homepage.
This importer will be replaced in 2.60 with the old one ported from 2.49b. Work in progress.
The importer in 2.56 is not “very bad”, it is only not as good as the previous one. (“simple quality” contrary to “high quality”)
the human is disappear, because it is a BLOCK, and 2.56-importer doesn’t support it yet.
as the model is exported from SU in milimeters, you need to set resize factor 0.001 to get it imported in Blender in meters. Unfortunately there is no such option in 2.56-importer yet. Workaround is to set SU export to meters instead.
geometry is not correct imported: 2.56-importer has very limited support for POLYLINE and POLYFACE objects. Workaround could be to export as r12-format from SU, so the geometry will be written as set of 3DFACEs (eventually, not tested yet).
Well, the old importer in 2.49 (with scale factor 0.001) does the job correctly. Just tested with your file.
It will be updated for Blender release 2.6 soon.
Hi Migius, what’s up with the exporter? making any progress, my friend? i have a suggestion ti say: currently i use blender 2.49 dxf/dwg importer, since 2.5 importer doesn’t work with more complex files.
I see that Blocks are automatically turned into groups with Empties sticked to them, or i don’t exact get what is happening but the thing is if i want to save at 3ds or Obj, or DAE, the groups will not appear, if i open the files in 3dsmax.