im working on a project and it will involve a fairly large portion of city blocks (maybe 3+).
ive blocked everything up, so i have a my main building and all other buildings are in pre-viz mode (roughly blocked out).
This is what i want to do;
set empties for each building, link these vertices to another mesh/ object in another blender file…or even scene and update them in both scenes.
so i could work on 1 building at a time in one blend file or scene and only have to worry about placing them in the final scene, would this be possible in blender?
Yeah, it’s possible right now, even. That’s how they set up the city in plumiferos. I wouldn’t know where any of the tutorials might be, but for a start you can hunt around on the http://mediawiki.blender.org site and the places it links to
im also developing a pipeline for a short film, maybe i can post my final setup on here for future projects. so if any one has any cool tricks please let me know.
ill also post when i find out how to do this scene linking
Well, I know that the base of it is the ‘append/link’ dialogue box, reachable from the File menu, I guess you’d need link for dynamically updating stuff.