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I’m having the same issue, too
This error also appears in vanilla Blender, and the versions I checked are 2.92 and 2.93.

Giving more than 400 TdrDelay won’t solve this error.

These are situations in which this error is reproduced.

  1. Delete or change objects in during viewport render.
  2. Ray Visibility changes in during viewport render.

I’m using RTX 3090 and the latest Nvidia studio driver.
I guess I encountered this error when I used 2080Ti too.

This issue seems to have already been reported to Blender Foundation, but it seems that it has not been resolved.

I guess it’s a problem with the latest Nvidia driver, but it needs testing.

Or is there still no solution yet?