I’m having the same issue, too
This error also appears in vanilla Blender, and the versions I checked are 2.92 and 2.93.
Giving more than 400 TdrDelay won’t solve this error.
These are situations in which this error is reproduced.
- Delete or change objects in during viewport render.
- Ray Visibility changes in during viewport render.
I’m using RTX 3090 and the latest Nvidia studio driver.
I guess I encountered this error when I used 2080Ti too.
This issue seems to have already been reported to Blender Foundation, but it seems that it has not been resolved.
I guess it’s a problem with the latest Nvidia driver, but it needs testing.
Or is there still no solution yet?