I’m working on a simple character, but before I continue working I would like to do some “simple” experiments (if possible) with something I have no clue about.
I realize that I would like to do some earrings that will move while the character is moving (simulation) not manually animated.
a “donate / ring shape” earring moving while the head/ear is animated.
Do I actually need to make a hole for the earring or I can just put it overlap the ear?
Same go for a chain for the neck (but what if it’s a cartoon character) means no shoulders or a neck for the chain to “sit over” the head and the body are the same part so how the, imagine a potato or an egg shape… how can I put a Chain on this kind of character so it won’t fall…
Do I need to “glue” part of it to the character somehow?
Again, I have no idea how to even start I’m looking for video tutorials so I can get the basic idea and do some “tests” even on a simple sphere.
Any help or directions to a good video tutorials to understand how I solve these problems I’ve mentioned above will be very helpful.
Sorry about my bad English, and Thanks ahead!