Easier way to place foliage

Is there some easier way to place foliage like you can in unity?

Use a particle system using objects and make instances of it.

1)Set blender to “Blender Render”.
2)Go to the particle tab and apply a particle system
3)Now in the particle tab:
-Emission: start = 0, end = 0
-Render>>Object, and select the object, that replace the particles with the selected object.
4)Make all that particles instanced, 3d vierport>>Object>>Apply>>Make duplicates real.

Make sure press “play animation” in the timeline to generate the particles.

Thanks :DDD

if you change the particle type from emitter to hair you wont have to play the animation.