I created this addon such a long time ago but I see that it is still useful to people so I have some new plans for it like improving the existing workflow and adding new features.
Please feel free to add your wishlist for this addon, I will take note of them and see if I can implement them as I go.
I will also update it for 2.8 but I am still waiting the API to stabilize soon.
Yo. I’m not the dev, but I just spent some time making some updates to the v0.6 fork of this add-on to make it compatible with Blender 2.8. Seems to work fine now. This is meant as a temporary solution until the real devs update the code themselves and add new features, etc. Hope you guys don’t mind.
This is a single py file. After you install it, it appends itself to mesh edit mode RMB-click context menu as “Easy Lattice,” and also to the object mode RMB context menu.
UPDATE #4, 5/31:
fixed (my) bad bug where a specific sub-object selection would be replaced by a whole-mesh selection, oops
(still has old bug / limitation that makes is so you can’t work w/ more than one object + lattice at a time)
Xray mode now auto-enabled when adding lattice
allows you to add lattice in object mode, w/ no sub-obj selection
I am glad to see that people like this add-on enough that they update to the latest version. Thanks for the work.
I am actually in the process of rewriting this add-on with more stuff, however this will take some time. For those who have issues with the 2.80 updated version please post it here, I will at least patch such issues until I have a new version.
Really appreciate the add-on, and it’s one of my most-used, so I wanted to see how hard it would be to update it myself as I move to 2.8, and I got carried away. I’m not a dev, so it’s basically patched using duct tape and rubber bands.
For anyone who downloaded my version yesterday, I fixed a bunch of bugs just now, so try downloading it again if it’s giving you trouble. I’ll keep making small tweaks to the linked github code in the coming days if I need to, but I’ll stop bumping this thread needlessly now and leave the rest up to @kkar
I was almost ready to release the new and improved version of this addon. I did a full rewrite of it for 2.80 however I hit a bug where undoing just after any lattice operations in Python crashes Blender 2.80. I won’t be able to release this until it is fixed, I do not want anyne loosing their work due to unexpected crashes.
Please feel free to test the bug that I reported ,and chime in to raise some awareness of the issue.
I finally got around all tthe issues surrounding the new version of the add-on and made a release of this new version for 2.80
No worries, there is going to be a free version, I did not get around to prepare the free version. Please watch the new thread for updates. I wont be updating this topic anymore since I am focusing on 2.80 versions.
It seems like the main difference is that Fit Lattice works only in the Object mode while EZLattice supports the Object and the Edit modes with arbitrary vertex/edge/polygon selections.
Btw this thread is for the older version of the add-on. EZLattice has its own thread.
Good question, I did not try it however it is a legit thing to implement. Feel free to ask for a refund if that does not work you and is an important feature you look for.
This could be implemented if isolate mode lets you have more than one object at a time.
Btw the free version of EZLattice supports the edit mode. You can actually save that $5 by using Fit Lattice for the object mode and EZLattice for the edit mode Just saying
One suggestion!
On creating a new lattice, apply default values and call up a menu to adjust u,v,w values. That way users can see the lattice as they are dialing in the values. I would also be helpful to add a shortcut to the context menu to further adjust the lattice after its been confirmed.In the event that incorrect values are added.
I am happy to hear that you think this is very helpful.
There is an N panel for EZlattice. Just press N there is a tab for it with some additions like divisions, smoothing etc. It is available for the EZlattice controllers. Let me know.
Hihi, Yea I see it, but I feel its another step so it would be more efficient to have it on creation as opposed to calling something to edit it. Just mah 2 cents, its already very helpful!