Easy Question for 1000€ ! Symmetry and Mirror Question !

Hello , I´m finding my self with some troubles doing my character . The main problem is that i have been making the torso , and i cant make it symmetric . for example , i can´t make all the vertices or faces or segments be equal in in the right side of the torso and in the left side of the torso . Can someone please help me ? Thank you so much for your time

Best regards ,

Cruise 4u

Select your vertices and press spacebar, search for Symmetrize, In the toolshelf or by pressing F6 you can select the symmetrize direction

Delete one half, add a mirror modifier. http://wiki.blender.org/index.php/Doc:2.6/Manual/Modifiers/Generate/Mirror

If you have a symetrical object you can model with symmetry by enabling the X-Mirror option in the Mesh Option (In Toolshelf under Option tab while in edit mode) http://wiki.blender.org/index.php/Doc:2.6/Manual/Modeling/Meshes/Editing/Basics/Mirror

If you are using sculpting there are also symmetry options you can enable in sculpt mode http://wiki.blender.org/index.php/Doc:2.6/Manual/Modeling/Meshes/Editing/Sculpt_Mode#Symmetry_Menu

Thank you so much for your help ! i really appreciate it !

Best regards ,


Finally Richard gets paid a little bit of what he’s worth to the forum! :smiley: