Edge Loop Error - Probably error on my part

Hey guys,

First time poster to these forums :slight_smile:

I’ve been using blender on and off for a while, I must say I suck pretty badly. Though only practice makes perfection :slight_smile:

I’ve been creating a hallway to place in a game, creating the whole mesh, then at the end I will seperate things. I have a problem that I can’t find an answer too on google so I am trying here.

I insert an edge loop as per say the following picture.
http://img5.imageshack.us/img5/4435/blenderinsertedgeloop1.png

Now this is what happens when I initiate the edge loop.

http://img248.imageshack.us/img248/7173/blenderinsertedgeloop2.png

It adds in vertext at the top center and adds 4 additional edges from the outmost vertices, and I am unsure why.

I have been using extrude, vertices(welding) and thats about it.

It’s probably a common problem with inexperienced modelers :slight_smile:

Thanks in advance

I just can’t find any information or related subjects

Delete and internal faces, remove double vertices (select all vertices and W / remove doubles)

Attach or link to your blend file that shows the problemhttp://www.pasteall.org/blend/

Hi, I tried the above and didn’t succeed. The .blend file is here:
http://www.pasteall.org/blend/18652

No link or attachment is showing.

Fixed the link above

I can’t find the root of the problem but I found a simple solution. I deleted the vertex connecting all of the triangles created by the failed edge loop, recreated the missing faces, and then the loop works fine.