Edge of the world problem

Hi all,

This is my first time posting so I’m sorry if I screw something up.

I’ve noticed (especially on ocean scenes) that if the camera comes too close to the edge of the plane or lifts too high and points down the edge of the plane comes into view and the bottom of the HDR starts showing.

Is there some way to stop this without extending the ocean for miles and miles?


Scale the UVs down as they go off into the distance and slope the water up slightly. Also a little fog will help it blend.