Hi, i need to add an object in my scene when something happens, for example a click in other object.
For example a click in object A makes object B appear, i have object B in layer 2.
I have a click sensor and a mouse over sensor in object A, an Edit Object Actuator-Add Object called act and a python controller to detect the clicks and to add the actuator:
In the field OB of this actuator i write object’s B name, and in the field Time i set for ex 80.
So the sensors, python controller and actuator runs on object A.
That’s all i have in the scene concerned to the objects A and B ( i hope)
This is not working and don’t know why,
no errors in the console, it passes through this:
GL.addActiveActuator(act,1), but nothing happens