Edit Object Actuator

I got quick question.
If I add an object using “Edit Object Actuator”, does the added object copy all properties of the original object or not?
I added an object using “Edit Object Actuator” but it does not respond to any sensor that the original objects has.
Can any body tell me how to keep all sensors, controllers, and actuators of the original object when I add it using Edit Object Actuator?

Thanks in advance

Just stick the bricks onto the object to be added and everything should go as planned. All the new objects will be identical (when they’re added, once they exist they change independantly).