It seems like, when reading the old manual and also watching some old videos, that you used to be able to edit an existing cloth simulation cache. I would really like to be able to do this as the simulation works perfectly except a few glitches.
Is there a way to do this in the current version of Blender? Perhaps soft body is the preferred method now?
Historically there seem to have been two different ways of editing the cache. One was by enabling editing in the cloth settings and then go into edit mode to actually edit the mesh. However, this does not work in the current version (at least I do not find the button for it). The other way was by using the comb tool in the particles mode of the 3d-view. However, this does not work either (since there is really no particle system I cannot find the particle mode in the 3d-view mode drop down menu). Perhaps the old particle simulator was based on particles.
Anyway, if any one knows anything about this I would be very thankful for an answer.