Eevee - animated objects

I know that once baking indirect light, I can animated a camera with no need of calculate indirect light for the other frames. But in case of animate an object, in Eevee, is it possible to bake the indirect light for every frame in an automatic way?

I don’t think it’s possible yet, you have to bake the light for everything that is static (objects and light) and cheat the rest…

Thank you, sozap.

This is an EEVEE animation with Baked Indirect Lighting. None of the materials are reflective. All the light bleed is from Baked bounce light.

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Great, miketche! Did you bake the light once or manually for every frame?

Baked only once, then animated the ball.

This work because the cubes aren’t moving, and in many cases this is enough…
If you animate the cube their color bleeding will stay in place.