Did my fair amount of searching on the subject but it is older stuff for Cycle but i did try a few node setup but nothing work properly in Eevee.
I want to have control on the fading of a vertical volume instead of the abrupt change you see here ;
I tried a 2d gradient done in Photoshop but as expected it didn’t work because it was not a 3d gradient texture. I also tried with gradient ramp all mode ease, b-spline etc and nothing can make that volume transition more gradual.
Maybe one of you have an idea on how to achieve it?