Hey all,
I have an animation sequence I’m working on to acquaint myself with animation, rigging and EEVEE (nothing is my own design, based on a CBaileyFilms tutorial).
At one point, I animate the model (keeping the master bone stationary) stepping down from a small ledge. When it lands and is momentarily still I reposition the master node for the next sequence of animation. Even though none of the vertexes themselves are moving, there is a massive Motion blur glitch. How do I stop this?
[Please note, in the above Gif, there seems to be a ‘material-less’ frame. This wasn’t in my previous test renders, so no idea about that one…]
Basically, I don’t want there to be any motion blur ‘spike’. How would I go about removing that?
Regards,
Mike
P.S. To explain my ‘moving my Master node’, see the two screenshots below showing how I move the master between two frames.