Due to the lack of Render Layers (please do not quote Pablo’s bullshit) I desperately crated a simple and dirty workoroud for Eevee. I attach simple scene - perhaps some will find it useful. There are two View Layers: objects and mask (duplicated object with BW materials).
Cryptomatte does not work with Eevee yet (as far as I know).
Yes I was a bit opressed because I had a project almost ready (animation). I had to make a color correction to one big object on the scene. I remembered information that there is ‘Render Layers’ repalcement in 2.8 but it turned out to be nonsense.
oh you needed this on eevee. That’s why.
Yes, local matcaps would´ve been a quicker solution. That runs on eevee.
masking is such pain now…I get you.
Cheers.