.. Eevee/Rigid Body 2 : Le Balancier ("The Pendulum") - Another test for animated simulation

Music : Watermello : “Feather”. (?)
https://pixabay.com/fr/music/lofi-lofi-chill-lofi-girl-lofi-488388/


Just another physics simulation test, “Rigid Body” style, using Eevee.

The boy’s presence is purely for aesthetic purposes.
I do regret the lack of realism in this character’s animation… But it’s acceptable. Besides, he does distract from the simulation a bit, but I can’t be bothered to drown him in more blur or even fog.

There’s not much to say about the Ridig Body simulation itself: it’s an old think I made a long time ago : Example of a simulation test that we see 1000 times or more on YouTube tutorials. :slight_smile:
I simply added colors and an AI-generated bump map, for the fish & the vengeful child’s head on the big “cannonball”.

Again, I didn’t try to control the animation speed (for example, the last big oaf seems slow).

A small “discovery” and/or surprise: this time I selected the slow speed for the video rendering in Blender’s Video Editing (after the initial global rendering as “image sequences”): I’m pleasantly surprised by the small size of the final video. Nice.




Viewport 1


Viewport 2



Miniature

2 Likes

Hi freed, for some reason the animation takes a lot of time to load, I can not see yet, is posible you can upload in youtube, or in artstation?

Hello and thank you for your attention.
The YouTube link is done.
The simulation in question isn’t exceptional… :slight_smile:

1 Like

I featured you on BlenderNation, have a great weekend!

1 Like