Hi all. I’m a blender hobbyist and cycles enthusiast. I have been learning Blender for 2 years and like photorealistic renders. I’m a lazy modeller so my best projects are abstract. I start 5 projects and finish 1. But I continue learning. I like fight with material nodes, lighting and compositing.
I really like this stuff - mathematical abstract shapes - good work - the Jerusalem Cubes - did you generate them procedurally or with some fractal plugin or something?
I liked your video… its like a fractal city flyover. Like Vicky mentioned, abstract stuff is everybit as challenging as the real world art…maybe more, because you have to dream it up
We gotta give you a nickname… it’s tough to spell your screen name in posts I hearby nickname you “materialmaster”
I’d say that this would quickly become a favorite for mathematical geeks if we continue to see increasingly complex algorithmic forms, perhaps if you wanted to be truly mathematical, you can start writing Python scrips to generate objects and assign materials via an algorithm.
I’d say the abstract stuff, in my opinion, is a breath of fresh air compared to the dozens of nude models that other artists are pumping into their portfolios on a nearly daily basis, in my opinion anyway.