Modeled after the LOTR sword.
I dare you to say something negative about this masterpiece.
NEGATIVE. There I said it.
LOL JK, it’s a nice render, nice modeling, and a few of my friends are trying to get me into LOTR. I think the only thing is that the metal material needs a bit of work.
Sure, I am famous for doing so
Why is there no environmental map for nice reflections in the metal?
Looking at the annual rings of your wood the sword is puny, more like a letter opener.
Great modelling though.
wood texture to big, or sword to small ;D
otherwise really nice one!
The environment is a white room devoid of life and color. I think the sword manages to capture that heavy emotional concept quite well don’t you?
Obviously.
Look, no matter your skill level, there will always be someone able to spot the flaws and rip your work apart. Don’t flatter yourself by thinking your work is criticism-proof.
Wow it’s an awesome sword. I like it.
I have a slight feeling that he is either A:Joking or B:Trollin’
Anyway, spacetug is completely correct.
Also, to add on to that the back end of the handle is very large, that would be a very large hunk of metal. The hole in that piece is the correct size, but the rest is not.
That´s the pommel and perfectly normal. I don´t know how many high quality swords you swung in your life, but the chunk of metal is the counterweight to the blade and you need it to balance a sword. Along with the fuller in the blade you made the blade lighter and the hilt heavier to bring the POB (point of balance) somewhere between 4-6 inch in front of the crossguard (for traditional 2 edged blades)
And yeh, spacetug is right, there´s always something, and even if an image seems perfect, there´ll always be some personal taste influencing an opinion - as for me the “missing” reflections. I´d have expected Narsil in this scene to maybe reflect a forrest
But that´s all arguable, and I like the explaination why you did it the way you did. Personally I think you should have explained it right in the first post, it gives the whole image a different meaning.
However it´s not arguable that the scale of the sword and wood are off.
Apart from the scale, why wouldn’t the grip go down further? It just seems a little odd having a counterweight section that is longer than the actual grip.
turning moment = mass * lever arm
The longer the hilt, the smaller/lighter the pommel.
And as Narsil is a onehand-sword and neither a bastard- (1.5 hand) nor twohand-sword its completely ok.
The Narsil from the movies doesn´t look much different besides some proportional differences and a lack of detail on the pommel and the crossguard, but I call it freestyle error or artistic freedom
My conjecture was not towards reality, I know that a sword such as this would probably benefit a lot from a large mass as a counterweight. BUT I was more concerned about the way the movies display this (awesome) sword. In the movie the pommel was a lot smaller (not a LOT but some) than this model. Also, the edges look a bit odd. Of course, that may be because we can’t actually see anything very well because the light washes out some areas…
PS: Arexma, as a little idea, can’t imagine a forrest around it, maybe the shadow of Mount doom? Fire, darkness. Or maybe in the elven halls on a piece of silk or Velvet. I digress…