Emission IOR?

I have an object where I can make the inside of the object change colors and show through various colors with mix nodes, now the problem being is emmision nodes does not seem to take into account the IOR so I cannot make the color emissively glowing from the inside, I’m currently trying to find out as this is a geonode object with a too much geo so I don’t want to copy it and might just want to modularly control it through shadernodes:


Have you tried something like this?

Hope that helps.