I haven’t been active on here in a long time, but I’ve got a project whose deadline just got bumped up (to tomorrow evening).
I need to make a simple animation. I’ve already done the leg work, I’ve unwrapped the mesh, lined everything up in the UV editor and in the textured view, everything looks fine. Unfortunately, when I go to render in Blender Internal, I just get a grey material.
It’s my fault for not keeping up with the latest changes, but I’m in a bind and need some help now.
In the past, there was a UV texture one could use, but that has disappeared it seems.
I’m thinking it’s some ridiculous button that I need to click to enable UV’s in the render, but I’ve tried 2 hours worth of combinations and haven’t figured it out.
Any help would be much appreciated.