Engine Modeling










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Your edgeflow topology is practically a work of art :nerd_face:

And if you don’t mind, any thoughts on eventually texturing this piece?

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Really great work! I can see a few places with five point poles, but they are mostly on flat surfaces, so… Don’t get me wrong this is great.

On a slightly off topic note, I would advise anyone to look at Blender Bob’s tutorials, he is a cg supervisor at Real By Fake, and he uses Blender. Really great modeling tutorials on how it is done in the VFX industry and much more.

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Thank u , i’m working in texturing it already

Thank u , and i will try to avoid stars vertices in the future