During 2020 I had the pleasure of working with Obscure Jam Studios one their upcoming game Entrapment as character artist. Quimic is one of the characters I worked on based of concept art by Nicole Robinson and is the player character in the game. I was responsible for making the high poly model, low poly, uvs and texturing. All modeling was made in Blender and for texturing/baking I used Substance Painter.
Concept by Nicole Robinson: https://www.artstation.com/nicolioliink
High poly
Low poly
My Artstation
More about the game:
Entrapment Instagram
Entrapment Twitter
Entrapment Steam