This addon converts each selected mesh elements (vertex, edges, faces) into entity with direction.
Entity: ‘Camera’, ‘Plane’, ‘Empty’, ‘Light’, ‘Object’, ‘Collection’
Direction can be set according to: ‘Origin’, ‘3D Cursor’, ‘Word Origin’, ‘View’ (inverted and XYZ limitation). And if you need plus random rotation.
If you select ‘Object’ entity, enter the name Object in the field.
Addon will place this Object in all selected mesh elements.
If you select ‘Collection’ entity, enter the name Collection in the field.
Addon will place the Objects from the Collection (in order) at all selected mesh elements.
This addon also sets the direction for selected objects.