Error: Python Script Error, Check console

help, Please,

My OS is Linux

My Blender is 2.37

I get the following for every script I have tried to run, and I have no scripts in the Scripts menu. Please help.

Error: Python Script Error, Check console

Thank you so much for helping me, I have tried everything that I could think of. . .

Try checking the console and tell us what it says there.

do you have python 2.3 installed? is it installed properly?

run blender from a console [terminal emulator… whatever you want to call it] and tell us what it says there

I have tried to run it from the terminal in linux, however I seem to be unable to run the executable from the terminal. . .

I managed now to do this so that is good

If you just keep saying it does not work, we will start to think you are an idiot.

If you want help, tell us what gets printed.

okay I realized how to find the path so that I could run Blender from the terminal

this is what the terminal says:

patrick@patrick:~$ /home/patrick/Desktop/Downloads/blender/blender -w
Using Python version 2.3
Could not find platform independent libraries <prefix>
Could not find platform dependent libraries <exec_prefix>
Consider setting $PYTHONHOME to <prefix>[:<exec_prefix>]
'import site' failed; use -v for traceback
No installed Python found.
Only built-in modules are available.  Some scripts may not run.
Continuing happily.

This is the error that I get when I try to run Make Human:

THE PATH IS  /home/patrick/Desktop/Downloads/blender/.blender/scripts/bpydata/MH20-WINTER02//
imported from text buffer...
Traceback (most recent call last):
  File "start.py", line 3, in ?
ImportError: No module named interface
Traceback (most recent call last):
  File "start.py", line 6, in ?
AttributeError: 'module' object has no attribute 'drawit'
Traceback (most recent call last):
  File "start.py", line 6, in ?
AttributeError: 'module' object has no attribute 'drawit'
Traceback (most recent call last):
  File "start.py", line 6, in ?
AttributeError: 'module' object has no attribute 'drawit'
Traceback (most recent call last):
  File "start.py", line 6, in ?
AttributeError: 'module' object has no attribute 'drawit'
Traceback (most recent call last):
  File "start.py", line 6, in ?
AttributeError: 'module' object has no attribute 'drawit'
Traceback (most recent call last):
  File "start.py", line 6, in ?
AttributeError: 'module' object has no attribute 'drawit'
Traceback (most recent call last):
  File "start.py", line 6, in ?
AttributeError: 'module' object has no attribute 'drawit'
Traceback (most recent call last):
  File "start.py", line 6, in ?
AttributeError: 'module' object has no attribute 'drawit'

is there any thing else that I need to do?

and what did blender mean by the python <prefix> thing?

Thanks, Sorry if I was an idiot earlier. . .

I also just figured out what version of Python is installed on my computer.

Python 2.4.1 (#2, Mar 30 2005, 21:51:10)
[GCC 3.3.5 (Debian 1:3.3.5-8ubuntu2)] on linux2
Type "help", "copyright", "credits" or "license" for more information.

z3ro_d said:

do you have python 2.3 installed? is it installed properly?

the error message says:

Using Python version 2.3

You can install Python 2.3 without removing 2.4.

%<

[quote][quote][quote]okay I will give that a shot. thank you.

Okay quick note: I am currently trying to install Python 2.3.5, but Linux is some what confusing to me, but I will let you know when I get it working.[/quote]

Crud, the config.log file is not created or I cannot find it, should it be in the folder where I unpacked Python? If so then it is missing.

here is the code for what I get.

myname@mycomputer:~$ /home/patrick/Desktop/Python-2.3.5/configure
checking MACHDEP... linux2
checking EXTRAPLATDIR...
checking for --without-gcc... no
checking for --with-cxx=&lt;compiler&gt;... no
checking for c++... no
checking for g++... no
checking for gcc... no
checking for CC... no
checking for cxx... no
checking for cc++... no
checking for cl... no
checking for gcc... no
checking for cc... no
checking for cc... no
checking for cl... no
configure: error: no acceptable C compiler found in $PATH
See `config.log' for more details.

I am unable to find the config.log file. . .[/quote]

scratch that, I found the config.log file. . .

but I can’t understand what it is trying to say, would it help if I posted what it says here?[/quote]

okay, so I have moved on to Blender 2.4, since it uses python 2.4, and I am un able to figure out how to install python 2.3.5

so, Makehuman still doesn’t work like I expect it should, but it does run scripts, so at the moment I am in a better mood than I was.

why does make Human have those funky mix and mash items when I try to run it, is this supposed to happen?